Project related to inventions that never came to see the light for various reasons. Rather than illustrate the specific inventions, the images depict three different categories of ill-conceived inventions.
Updated! — A series of illustrations for twenty erotic micro stories contained in a single book that will be titled ‘Microplaceres’ —spanish for Micropleasures— by Spanish author MC Latorre.See more
Promotional illustration, character design and several UI elements for ‘Dracula's Trail of Blood’, a gamebook developed and produced by Cubus Games and written by Jose Lomo.
Yorokobu —a spanish culture, trends, innovation and creativity magazine— convened a contest inviting designers, artists and illustrators to create the cover for their June 2017 issue.See more
Cover—illustration and typography—plus additional illustrations and characters for ‘Apnea', the first novel by Spanish story teller Gaia Tempesta.
Series of illustrations related to an international letter about ‘Human Rights in the City’. Commissioned by Baku for the City Council of Terrassa.
Cover illustration for the story ‘Un Mundo Propio’ by Venezuelan author Ricardo Riera. A fascinating sci-fi story about parallel dimensions and alien invasions.See more
Cover illustration for a yearly studio on the top digital professions, published by Inesdi (Digital Business School). Commissioned by Inesdi for the 2016 edition.
A SciFi-Horror set of 16 stickers featuring famous monsters expressing different actions. Designed for the newly introduced visual capabilities of iMessage in iOS 10.
Collaboration with The 69 Project, an online project born with the purpose of paying tribute to the musical production of 1969. Songs freely reinterpreted by illustrators.See more
UI, UX & GAME/PRODUCT DESIGN PROJECTS
Concept, game design, art direction, illustration and animation for Tripl3Squad, a sci-fi action mobile game.See more
Concept, game design, UI/UX, art direction, illustration, animation and level design for Unlocked!, a minimalistic skill game for iOS.See more
Game design, UI/UX, art direction, character design and animation for Go Deeper, a sci-fi action and skill game for iOS and Android.See more
More projects soon...