Raúl Gil, illustrator and designer

Telling visual and interactive stories

Dracula’s Trail of Blood

Dracula's Trail of Blood

Promotional illustration, character design and several UI elements for ‘Dracula's Trail of Blood’, a gamebook developed and produced by Cubus Games and written by Jose Lomo.

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Apnea

Apnea

Cover—illustration and typography—plus additional illustrations and characters for ‘Apnea', the first novel by the spanish story teller Gaia Tempesta. To be published soon via Amazon.

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Human Rights in the city

Human rights in the city

Illustrations for a series of documents related to an international letter about ‘Human Rights in the City’. Commissioned by Periferia Creative for the City Council of Terrassa (BCN).

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Un Mundo Propio

Un Mundo Propio

Cover illustration for the recently released short story ‘Un Mundo Propio’ by Venezuelan author Ricardo Riera. A fascinating science fiction story about parallel dimensions and alien invasions.

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Tripl3Squad

Microplaceres

A series of illustrations for twenty erotic micro stories contained in a single book that will be titled ‘Microplaceres’—spanish for Micropleasures—by spanish author MªCarmen Latorre.

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Microplaceres

The 69 project

Collaboration with The 69 Project, an online project born with the purpose of paying tribute to the musical production of 1969. The website exhibited songs freely reinterpreted by illustrators.

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iMonstickers

iMonstickers

A SciFi-Horror set of 16 stickers featuring famous monsters expressing some actions. Designed for the newly introduced visual capabilities of iMessage (iOS 10).

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Top 25 Digital Professions

Top 25 Digital Professions

Cover illustration for a yearly studio on the top digital professions, published digitally by Inesdi (Digital Business School). Commissioned by Inesdi for the 2016 edition.

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UI, UX & GAME/PRODUCT DESIGN PROJECTS

Complete cases

Tripl3Squad

Tripl3Squad

Concept, game design, art direction, illustration and animation for Tripl3Squad, an action & science fiction mobile game.

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Unlocked!

Unlocked!

Concept, game design, UI/UX, art direction, illustration, animation and level design for Unlocked!, a minimalistic skill game for iOS.

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Go Deeper

Go Deeper

Game design, UI/UX, art direction, character design and animation for Go Deeper, a sci-fi action and skill mobile game for iOS/Android.

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More projects soon...

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